Modeling・Texturing
・Animation — Building
amazing 3D experiences

I'm Miguel Mejía, a 3D artist crafting worlds through modeling, texturing, and animation. I enjoy turning ideas into visuals people can explore. Detail-driven, endlessly curious, and always happy to share what I learn.
Capabilities
3D Modeling
Texturing
Clothing
3D Instructor



4 years working across video games, e-commerce, and education. My pipeline runs from Maya and ZBrush to Substance Painter, Marmoset Toolbag 5, and Unreal Engine — I adapt to whatever the project demands.
Teaching has always been part of my practice. Thousands of students, courses, and workshops later — I'm still convinced that explaining something well means you truly understand it.
Polygonus
Jager Box
Career
Projects
Certificates
Especilization
3D Artitst
Texturing
Sculpting




















