Art Direction

Branding

Strategy

Web Design

Modeling・Texturing

・Animation — Building

amazing 3D experiences

3D Artist

✍︎ HI
MAMS
3D ARTIST
✍︎ HI
3D ARTIST
✍︎ HI
3D ARTIST

3D Artist

Martial Arts

Proactive

3D Tutor

Profile picture
I'm Miguel Mejía, a 3D artist crafting worlds through modeling, texturing, and animation. I enjoy turning ideas into visuals people can explore. Detail-driven, endlessly curious, and always happy to share what I learn.
✍︎ Featured Projects
MAMS
Creative Development
© Featured Projects
Creative Development
✍︎ Featured Projects
Creative Development

A curated selection of projects that showcase how I transform ideas into immersive 3D visuals through form, detail and storytelling.

✍︎ Capabilities
MAMS
Digital Execution
✍︎ Capabilities
Digital Execution

Capabilities

3D Modeling

Texturing

Clothing

3D Instructor

01

3D Modeling

From hard-surface props to organic characters — built clean, optimized, and purposeful. Full pipeline from blockout to final sculpt, with Marvelous Designer for cloth and fabric.

02

Texturing

PBR materials that communicate material, age, and light. From photorealistic product finishes to stylized game textures — presented in Marmoset Toolbag 5.

03

Clothing and Grooming

From tailored garments in Marvelous Designer to hair, fur, and feathers — I handle the details that make characters feel alive. Pattern-based cloth construction, groom simulation, and texturing across every surface type.

04

3D Instruct

I've taught thousands of students — from first polygon to first portfolio. Complex concepts, clear lessons, real skills.

3D Modeling

From hard-surface props to organic characters — built clean, optimized, and purposeful. Full pipeline from blockout to final sculpt, with Marvelous Designer for cloth and fabric.

Texturing

PBR materials that communicate material, age, and light. From photorealistic product finishes to stylized game textures — presented in Marmoset Toolbag 5.

Clothing and Grooming

From tailored garments in Marvelous Designer to hair, fur, and feathers — I handle the details that make characters feel alive. Pattern-based cloth construction, groom simulation, and texturing across every surface type.

3D Instruct

I've taught thousands of students — from first polygon to first portfolio. Complex concepts, clear lessons, real skills.

3D Modeling

From hard-surface props to organic characters — built clean, optimized, and purposeful. Full pipeline from blockout to final sculpt, with Marvelous Designer for cloth and fabric.

Texturing

PBR materials that communicate material, age, and light. From photorealistic product finishes to stylized game textures — presented in Marmoset Toolbag 5.

Clothing and Grooming

From tailored garments in Marvelous Designer to hair, fur, and feathers — I handle the details that make characters feel alive. Pattern-based cloth construction, groom simulation, and texturing across every surface type.

3D Instructor

I've taught thousands of students — from first polygon to first portfolio. Complex concepts, clear lessons, real skills.

✍︎ ABOUT ME
MAMS
THE ARTIST
✍︎ ABOUT ME
THE ARTIST
✍︎ ABOUT ME
THE ARTIST
Man Back Pose
Black Man
Woman

I build worlds, objects, and creatures  and then I teach others to do the same. 

I build worlds, objects, and creatures  and then I teach others to do the same. 

4 years working across video games, e-commerce, and education. My pipeline runs from Maya and ZBrush to Substance Painter, Marmoset Toolbag 5, and Unreal Engine — I adapt to whatever the project demands.


Teaching has always been part of my practice. Thousands of students, courses, and workshops later — I'm still convinced that explaining something well means you truly understand it.

✍︎ MY CV
MAMS
PROJECTION
✍︎ MY CV
PROJECTION
✍︎ MY CV
PROJECTION

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Man On The Chair

Polygonus

Jager Box

Career

Projects

Polygonus

2021- present

3D Artist & Instructor

Colombia

Jager Box

2025 - 2026

3D Artist

Remote

Carlos Arguello Foundation

2021

3D Animator

Remote

Freelance Project

2021

3D Artist

Remote

Polygonus

2021- present

3D Artist & Instructor

Colombia

Jager Box

2025 - 2026

3D Artist

Remote

Carlos Arguello Foundation

2021

3D Animator

Remote

Freelance Project

2021

3D Artist

Remote

Polygonus

2021- present

3D Artist & Instructor

Colombia

Jager Box

2025 - 2026

3D Artist

Remote

Carlos Arguello Foundation

2021

3D Animator

Remote

Freelance Project

2021

3D Artist

Remote

✍︎ References
mams
Real Feedback
✍︎ References
Real Feedback
✍︎ References
Real Feedback
✍︎ Awards
mams
Selected Honors
✍︎ Awards
Selected Honors
✍︎ Awards
Selected Honors

Certificates

Especilization

3D Artitst

Texturing

Sculpting

Academy by Polygonus

Specialization in digital production for film and video games

Bogoshorts and SENA

Bogotá Shor Film Festival

SENA

Digital sculpting and texturing

Academy by Polygonus

Black Man
Woman Glasses

14x

Bogoshorts and SENA

Woman Side Pose
Polish Woman
Woman Zoom Shot

09x

SENA

Woman Flowers
Basketballer
Woman Deep Shot
Woman In The Smoke

Clients

(3)

✍︎ GALLERY
MAMS
Creative Teams
✍︎ GALLERY
Creative Teams
✍︎ GALLERY
Creative Teams
Woman Back Pose
Man Side Pose
Woman Sofa
Pool Area
Pool Area
Woman Back Pose
Man Side Pose
Woman Sofa
Pool Area
Pool Area
✍︎ QUESTIONS
MAMS
Clarifications
✍︎ QUESTIONS
Clarifications
✍︎ QUESTIONS
Clarifications

FAQ.

Foto-Miguel

Hi! You may have some questions about my expertise. I'm here to tell you more about it.

01

What is your experience as an 3D Artist?

02

Do you have experience teaching 3D?

03

Which software do you frequently use on your projects?

04

What is your statement?

What is your experience as an 3D Artist?

Do you have experience teaching 3D?

Which software do you frequently use on your projects?

What is your statement?

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